Radial Blur
Blur image by rotating around a mid point.
Node Data | |
|---|---|
Display name | |
Radial Blur | |
Internal name | |
Node_Blur_Radial | |
Inheritances | |
| Node_Processor | |
| Node_Blur_Radial | |
Inputs | |
Node_Blur_Radial | |
toggle |
Channel |
enum |
Oversample Mode |
surface |
Surface In |
surface |
Uv Map |
slider |
Uv Mix |
surface |
Mask |
slider |
Mix |
rotation |
Strength |
vec2 |
Center |
bool |
Gamma Correction |
bool |
Fade Distance |
enum |
Colorize |
gradient |
Gradient |
float |
Intensity |
float |
Scale |
slider |
Shift |
Outputs | |
Node_Blur_Radial | |
surface |
Surface Out |
Attributes | |
| Color Depth | |
| Interpolation | |
| Oversample | |
Radial blur ndoe blur pixel around a fix point.

Properties
Strength
Strength of the blur, defined as a rotation.
Center
The fix point where the blur is centered.
Related Links
- Base Code: /scripts/node_blur_radial/node_blur_radial.gml
- Shader [sh_blur_radial]: /shaders/sh_blur_radial/sh_blur_radial.fsh